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Home > Letters to CR

Tom Galloway On Two Items Concerning The San Diego Con Guide
posted May 30, 2012
 

Excellent as always. Two small bits though;

In #131, you quote me as saying "As Tom Galloway put it: "The key points to remember are a) no one else in the audience cares about you and b) you're not going to become friends with the panelists."" That's a shortened version of what you originally quoted a few years ago, and I suspect confuses newbies sans a bit of context. Maybe change to "Don't do non-question asking things like tell your life story or say how much and why you love the panelists. Remember, no one else in the room cares about your life, and you're not going to become best friends with the panelists"?

And in #129: "Talk about a simple idea that no one else ever quite made good on. Starting last year, the Comic Book Legal Defense Fund started hosting panels that simply feature one or more cartoonists drawing, which is presented on a big screen via an overhead projector. They talk about their drawing while they do it, and the end result is given to the CBLDF to auction it."

First off, you should drop the "Starting last year" if for no other reason that in the next sentence you reference it happening back in 2009. : -) And I'm afraid I'm probably responsible for having done this right first and giving the idea to the CBLDF. Back in 2004, I ran programming for Fiddler's Green, a Sandman convention. Per what many attendees told me, the highlight was a 2-part program item; item 1, Neil Gaiman, Caitlin Kiernan, and Karen Berger wrote a 2 page Sandman story. Item 2, in our wide open con suite room, Jill Thompson and Charles Vess each drew one of the pages, while Todd Klein lettered them. People were wandering around watching, engaging in conversation/listening when Jill or Charles were in a talking mood, etc. We then put the script and original art up in our auction to benefit the CBLDF, and it went for $10,000.

(Side note you might find amusing. When I told Neil of my idea to do this, his reaction was something like "Oh, I don't know. People probably won't be very interested in that. I don't know if it's a good idea". We do it anyway. After the items, which were both to packed rooms and with people telling me how fantastic they'd been, Neil was saying "I don't know if anyone really liked it...". Neil was the auctioneer for the script and art. When the bidding hit $9000, I leaned over and said sotto voce "Think it was a good idea to do this yet?" To his credit, he then announced to the room that while he'd had doubts about the idea at first, now he was convinced it was the most *wonderful* idea for programming ever.)