* here's Rob Clough on SPX 2014. I swear to God I'm working on mine. I apologize for my lack of professionalism there.
* they're doing a variation of the 24 Hour Comics Day event at APE in a couple of weekends -- they're allowing people to do 8-hour and 16-hour comics, too. I'm sure that will delight some people that don't have time to do a 24-hour comic, although I'm confused a bit, too, as part of the point of the original exercise was to do an entire comic in 24 hours to get past the thinking that comics had to be labored over to be good with that amount of effort specifically earmarked as doing that job. I'm also a bit perplexed in that this seems less "iron"-like than doing the original challenge. I don't know; this strikes me as a weird thing to have ever broken out of the hardcore professional community to begin with, so I'm probably not the best witness here.